Summary
In this quick chapter, we learned when to adapt and how to adapt our mobile site to
different devices. Specifically:
We learned about the Lowest Common Denominator method, finding and
comparing features of different mobile devices and deciding to adapt or not.
We extended the Pizza On The Run application to adaptively display content
using Wireless Abstraction Library.
We saw how adaptation works in different browsers.
We learned about WURFL and how it can be used to adapt based on
browser capabilities.
We reviewed tools that can aid in adaptation??”Tera WURFL, MyMobileWeb,
Mobile Web Toolkit, Image Server, GAIA Image Transcoder, and
HAWHAW.
One note of caution! Do not over-constrain the content. Users expect the same kind
of experience on the mobile that they have on the Web. As mobile web developers,
we must strive to bridge the gap, not widen it.
In the next chapter, we will review the best practices of mobile web development: the
standards and the opinions!
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Developing Standards-
Compliant Sites
The variety of device capabilities is one of the biggest constraints in mobile web
development.
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