At the same time, most developers will want to first achieve LCD before
doing adaptation. The reasons for going with the lowest common denominator are
many. Adaptation involves extra cost and complexity. It also requires changes on the
server side to detect and deliver content; this may not be possible for all. If you are
doing mobile development for the first time, it may not be easy to adapt. LCD may
also be sufficient in cases where usage of the mobile site is limited.
For our examples, we will start with LCD and move to adaptation in later chapters.
Summary
We have quite a few basics in place now, so let's do a quick review:
Things are moving mobile! There are already successful mobile
web applications.
Mobiles will reach 60% of the world population by 2010. For many users, this
will be the first exposure to high tech and internet. A mobile device will be
their first computer!
Mobile data usage around the world is growing exponentially.
Mobile web is about delivering the Web to mobile, and to utilize features of
the mobile platform.
Mobile devices come in all shapes in sizes??”features, screen sizes, input,
connectivity, multimedia, etc.
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