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James Shore and Shane Warden

"The Art of Agile Development"


Parts I and II of this book contain our approach to XP. Part I helps you get started with Extreme
Programming; Part II provides detailed guidance for each of XP??™s practices. Parts I and II should keep
you occupied for many months.
XIII
When you??™re ready to break the rules, turn to Part III. A word of warning: there is nothing in Part III
that will help you practice XP. Instead, it??™s full of ideas that will help you understand XP and agile
development more deeply.
One day you??™ll discover that rules no longer hold any interest for you. After all, XP and agile
development aren??™t about following rules. ???It??™s about simplicity and feedback, communication and
trust,??? you??™ll think. ???It??™s about delivering value??”and having the courage to do the right thing at the
right time.??? You??™ll evaluate myriad possibilities, moment to moment, and intuitively pick the best course
of action.
When you do, pass this book on to someone else, dog-eared and ragged though it may be, so that they
too can master the art of agile development.
For the Pragmatists
What if you don??™t want to master a so-called art? What if you just want to develop good software?
Don??™t worry??”this book is for you, too.


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