It divides a web application into a set of pages,
each constructed using components. It provides various features such as, allowing
the Tapestry framework to assume responsibility for key concerns such as user
input validation, localization/internationalization, and exception reporting. It
involves creating HTML templates using plain HTML, and combining the templates
with small amounts of Java code using (optional) XML descriptor files. Tapestry
is designed to handle anything from tiny applications all the way up to massive
applications consisting of hundreds of individual pages, developed by large,
diverse teams.
What This Book Covers
Chapter 1 looks at the overall features of Tapestry and tells you why Tapestry is
special. It talks about the place of Tapestry in the world of Java web development. It
also shows the journey from Tapestry 3 to the current Tapestry 5.
Chapter 2 deals with creating a working environment. To develop a Tapestry
application, you need to download and install the Java Development Kit (JDK), a
project management tool like Maven, and an Integrated Development Environment
(IDE) like NetBeans or Eclipse. It also gives a brief description of the procedure to to
follow when creating a Tapestry project.
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